![]() ![]() It is an intense, richly-constructed masterpiece, excelling in every area they could grade a game graphics, sound, story, game play, et cetera. What's more is how a video game is perceived in this day and age, as this is hard evidence of the medium's artistic potential. It is a crime and heresy that this game is as underrated as it is. You must then unlock the last 17% of the game and get all 32 titles, a feat which can take a few thousand hours of game play and many play throughs. SPOILER The game does not end after defeating the final boss, you are sent back to the beginning with everything you have accumulated except for misc items. Once out of the wine cellar, catacomb, and sanctum, the game gets more appealing and within minutes yo will be hooked for life, or at least a few hundred hours. To really get the true potential out of this amazing game, you have to play it for longer than that. That is why it got bad reviews, the reviewers only play for a few hours then base their reviews on that. Vagrant story starts off kind of slow, and can be a bit confusing to begin with. You then must follow him to the dead city of Léa monde. You, Ashley Riot, are sent to find and stop him, you shoot him with a cross bow, dead, only for him to get up, set a dragon on you and run away. Vagrant Story begins after Sidney Lostarrot and his cult mullenkamp have kidnapped Duke Bardorbar's son. "BUY THIS AND CHANGE THE WAY YOU LOOK AT GAMES FOREVER!" 10/10. This is not a ten minute game, because from once you pick it up you'll play for hours, the story is absorbing, the combat system is fantastic, and the freedom of choose is refreshing. You also have the ability to make your own weapons in the many workshops scattered around the city, this can be alot of fun trying out your own creation on the enemy. The more you hit, the higher your risk points go(up to one hundred), the higher your risk points go the more likely you'll miss the enemy and get hit your self. The fighting system is inspired, similar to Final Fantasy 8 you must make "links"to each strike of your sword/bow/axe/dagger/long blade and many others, each link must be timed perfectly at the moment of impact for the next one to hit, but this is where risk points come in and it gets tricky. While FF took alot of brain power rather then skill, VAGRANT STORY lets you choose wheather you are to become a mighty barbarian or a magical wizard. ![]() If you have played final fantasy on the playstation you will have a rough idea of what to expect, VERY ROUGH. This is one of those games that only comes along every now and then. To say this is a master-peice doesnt do it justice. Great game in all it´s aspects, a truly underrated masterpiece. I really liked that you can create your own weapons, that makes every battle different from another, keeping it from getting repetitive, and you have to master that aspect too if you want to have good weapons. The plot is unique, very original, not the tipycal hero-has-to-save-the-world-collecting-crystals-and-stopping-a-villian, the characters are also a lot more complex than many characters from other games, the battle system requires all the attention from the player, if you want to survive you have to know everything that is requirer in order to kill the enemies, avoiding traps and a lot more. Yasumi Matsuno, creator of this game and another gem from Square, Final Fantasy Tactics, did a marvelous job along with his staff, including the composer of the music Hitoshi Sakimoto. Saying that don´t expect to visit towns and talk to people like in a RPG. The first thing to make clear is that VS is not fully a RPG, is more a hybrid between various genres, there´s some RPG elements but there´s also action and you can explore like in a plataform game. Why not everybody like it?, one of the reasons is having a battle system very different from other games, it´s not easy to swallow at first but after a while you get use to it. Vagrant Story is one of the most underrated games and at the same time one of the best games made it in years. ![]()
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