Continue pushing north and gradually clear the area with this team. Scour north for the bonus etherium stockpiles while desolating the Fell structures in the area. So adding up on the attackers is more likely to benefit you best. The good thing about the diplomats is that the can somewhat protect everyone near them regardless of the number. Nonetheless, if you'll add to the bunch, Engineers is pretty much the way to go. If you wish to stregthen your crew, you may add a recruit or continue with the skirmish just like we did since we find the group pretty solid as it is. Help yourself with the recruit plus icon that can find here as well. Move your crew towards west, and find a small encampment of the Fell in here. Gradually build the tower turrets as the resources come. Use your mini gun turret to easily trim down the horde. When the game starts, focus your ground forces near the west entry of the base to protect it from an incoming enemy horde. Although in reality, the amount given to you (15 minutes) is quite plenty to finish the mission. Take note that this level limits you with a time constraint. Grouping them together and a hero can render them quite the invincibility. These two probably makes up the best duo in the game. You'll have the Engineers which deals great damage, and Diplomats which project psychic shields to allies in their proximity. As soon as you get to stage 7, things will become more interesting as two new recruits will be introduced from the beginning of the mission.
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